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Press Kit | no. 2402-03
From June 20 to October 14, 2019, Québec City residents and visitors will discover the 6th edition of Passages Insolites, a 4 km public art circuit in the historic Petit Champlain and Saint-Roch districts.
The event brings together 14 artworks produced by 40 local and international artists and architecture collectives whose work plays on the idea of “unusual passages” by putting unexpected elements in the pathways we normally take for granted, posing profound questions about societal issues and the world around us.
Conceived and produced by EXMURO arts publics, curated by Vincent Roy, and presented by the Ville de Québec, the circuit is an unparalleled showcase for artists and architects from Québec and around the world. Sometimes flamboyant, sometimes introspective, always surprising, these works together present a deeply contemporary take on the urban space they inhabit.
Now an annual tradition and signature Québec City event, Passages Insolites is gaining attention as one Canada’s largest ephemeral public art circuits. A program of circulating works has been launched to bring its artists’ creative excellence to cities around the world. This year alone, four works have been shown in Longueuil, Québec (in a partnership with the Ville de Longueuil) and three will travel to Philadelphia as part of the Flow (Philadelphia Sculptors) exhibition, from October 12 to December 7, 2019.
Passages Insolites is free of charge: the perfect invitation for people of all ages to let the city be their guide as they discover unique, fun and thought-provoking artworks at their own pace and embrace the unexpected.
June 20 to October 14, 2019
Québec City, Canada
Free of charge
EXMURO arts publics
+1 418 529-0909
BGL (Quebec City)
A metal gate constructed from security fences marks a fictitious border. The openings present seem to have been forced. This barrier appears austere and intimidating, but a closer look reveals handcrafted ornamentation, which makes its presence less intimidating while sowing doubt about its true function. BGL has created an ambiguous work exploring the precarious balance between the need for control and freedom, between following the rules and letting loose.
BGL is a collective composed of Jasmin Bilodeau, Sébastien Giguère, and Nicolas Laverdière, known for installations that take over places and spaces. Described as “provocative, critical and explosive”, their work is rich in humour, and finds inventive ways to make poetic statements that also draw our attention to social and political issues.
Guillaume La Brie (Montreal)
On Equal Footing
Unremarkable features of the public space—street furniture such as the common bench—are placed on massive plinths arranged at the same level so as to obviate all hierarchy. With On Equal Footing, the artist questions the way we consciously and unconsciously classify the objects all around us, especially the consecration of official heritage elements. Why would a canon—a weapon designed to kill—a more important emblem of the city than a child’s play set, a lamppost, a park bench, a cone, or even a trash can?
Guillaume La Brie is interested in issues surrounding how visual art is presented. He views the conditions under which we experience a work (the observer’s position, physical relationship with the exhibition space, etc.) as integral parts of the artwork that can be transformed or modified, in the same way that artists work with color and form.
Caravane BLING BLING! (Quebec City, Saint-Léonard-de-Portneuf)
Reflecting the diversity of people who take part to the project (R)ASSEMBLER (Togetherness), a range of hybrid bodies inhabit the installation space, covered in small elements from “hexagon-spangles” to everyday objects that are crafted at public workshops—the fruit encounters between artists and participants. Dreamers’ Echo grows out of an inclusive, sensitive co-creation experience where everyone gets the chance to get their hands dirty and collectively create a maelstrom of matter and memories.
(R)assembler / Togetherness draws on the idea of “coming together to work together,” and uses a co-creation process to match participants of three community organizations with a duo of artists. This inclusive project includes a series of workshop meetings that culminate in the realization of a collective public art work.
Formed in 2017, the Caravane BLING BLING! duo of Mathieu Fecteau and Loriane Thibodeau focuses on meeting other artists for unusual collaborations that play on notions of veracity and falsity and creating works with multiple hidden details.
Lucie Bulot and Dylan Collins (France and Toronto)
For a single summer, Eternal Snow will stand as a reminder to all of the rigours of Quebec winters. The bust of Louis XIV, trapped in an eternal snowstorm, is the centrepiece of this oversized snow globe—an item normally bought as a souvenir, but here transposed on a monumental scale to represent an imagined meeting between the Sun King and winter, that most emblematic of seasons in Quebec. Though the bust seems to dominate, it is the snow that becomes the object of memory here. By capturing a “sample” of winter, the installation rises above the passage of the seasons, bringing two climates into coexistence.
The art of Lucie Bulot (architect and interior designer) and Dylan Collins (architect and musician) seeks out new pathways to interrogates their architecture practice by engaging with other ways of making such as land art and installation. They envision each project as a form of storytelling constructed from diverse knowledges, places, and materials.
Consortium 19 (Quebec City, Rouyn-Noranda)
The History Arcade
Who said history can’t be fun? Consortium 19 literally makes history into a game by “putting into play” a large cast of characters and milestones of Quebec’s history. Players can create new clashes between characters in a video game, try to win a stone fragment from a now-destroyed historic building, recreate the story of Alain Côté’s famous air hockey goal, or join a canoe race pitting eminent figures from the history of Quebec against each other. This piece promises a truly historic level of fun!
Consortium 19 includes Robin Dupuis and Pierre-Paul Guillemette (architecture), finlarmoiement (research and writing), Mathieu Plasse (video games) and Paquebot Design (graphics design), Mathieu Plasse (video game production), Lucie Perron (stuffed animals) José Doré (historical research) André Gagnon (technical design) and Vincent Roy (idea and concept development).
Olivier Moisan Dufour (Quebec City)
Interior with Amenities
This work reconstructs an improbable dwelling formed by gathering and assembling large quantities of boards recovered from wooden pallets. Presented in a large window reminiscent of both shop windows and exhibition spaces, Interior with Amenities evokes paradoxes: the space is habitable but inaccessible, occupied but not functional, private yet continually exposed to anyone who looks. The artist deliberately distorts perspectives while examining issues around the urban habitat and its precariousness.
Olivier Moisan Dufour’s process involves piling and stacking reclaimed wood, and is marked by his propensity for leaving traces of previous projects in his new ones. He will often painstakingly paint his sculptures order to fix their state, in a process akin to immortalizing a moment in the history of an ancient object.
Interior with Amenities won the 2019 Passages Insolites competition, organized in collaboration with the Université Laval faculty of art and GM Développement.
Jeffrey Poirier (Quebec City)
Is this giant sphere rolling down the alley, or purposely blocking it? Its shape confronts the straight vertical lines of the surrounding buildings, despite the illusion that all are made of the same material, brick. While the mosaic pattern recalls this favourite building material of the 19th and early 20th centuries, its shape clashes with the straightness of the buildings, adding a contemporary touch. Dare to approach and walk around the work: its relationship to the human scale just might give you vertigo.
Jeffrey Poirier’s art practice focuses on in situ installations that straddle the boundary between architecture, and sculpture. He creates objects inspired by the language of ornament, often playing with geometric and organic motifs to interrogate traditional, culturally determined ways of looking at our material heritage.
Max Streicher (Toronto)
Endgame (Nagg & Nell)
The scene seems absurd: two inflatable clown heads stuck between building walls. Compounding the strangeness, the figure of the clown—an object of mirth—takes a turn for the disturbing, depending on our point of view and our level of sensitivity. The title Endgame (Nagg & Nell) refers to the Beckett play in which two characters, Nagg and Nell, live out their days in a dumpster after losing their legs...
Max Streicher has been creating inflatable sculptures for thirty years, with a particular interest in the motion of human breathing through artificial wind tunnel systems. The choice of location for his installations creates tension between the occupied space and the sense of whimsy represented by the balloon.
Collective 5M2 (Quebec City)
Walk through the portals to discover a colourful world concealing a critique of our relationship with nature: artificial vegetation, industrial agriculture, sanitized food, and a dehumanized restaurant industry. Put together, it portends an uncomfortable future distorted by human efforts to exercise extreme control over the environment. Is this the inevitable endpoint of efficiency, or a sign of impending disaster?
Collectif 5M2 was formed on May 3, 2019 by five second-year students in the Université Laval master’s of architecture program: Marielle Gervais-Joanisse, Samuel Laprise, Maxime Morency, Frank Saavedra and Catherine-Benedicte St-Laurent.
Collective 5M2 won the 2019 Passages Insolites competition organized in collaboration Université Laval architecture students’ association and Laurie Raphaël restaurant.
Satellite Events :
Dries Verhoeven (Netherlands)
June, 21 to 29
Fare Thee Well!
At first glance, this immersive installation is an invitation to observe the landscape. Yet the four telescopes point our gaze towards a feed of words scrolling by on screens installed over two kilometers away, on the opposite bank of the river, on the rooftop of Les Résidences du Précieux-Sang, in Lévis. Over a Handel requiem, the texts of Fare Thee Well! evoke an assortment of farewells—to concepts, places, and aspects of popular culture that have fallen by the wayside, or are poised to do so. This work offers an experience into which the artist has woven a certain nostalgia for lost things and a critical reflection on our collective future.
Dries Verhoeven is a Dutch theatre director and visual artist who creates installations and performances around the world. His work often challenges the viewer, either through direct interaction or an invitation to develop a personal interpretation. Verhoeven’s work interrogates the underlying mechanisms that influence our thoughts and actions.
HUMANORIUM – A Strange Carnival (traveling exhibition)
July 11 to 16, 2019
Designed and commissioned by Eve Cadieux and Vincent Roy, HUMANORIUM – The Strange Carnival is a traveling exhibition reminiscent of the carnivals and country fairs of the 19th and 20th centuries.
A one-of-a-kind contemporary art happening, this popular gathering brings together the works of a dozen visual and multidisciplinary artists and collectives to examine what it means to be human in this day and age.
First held in Quebec City in summer 2016, the project travelled to Montreal in 2017, followed by Summerside, PEI, and Saint John, NB, in 2018. Summer 2019 sees HUMANORIUM make its triumphant Quebec City homecoming before taking its caravans and circus tents to Trois-Rivières, to present compelling new works alongside past favourites.
Artists and their Booths :
Eruoma Awashish et Nicolas Lévesque : LA MACHINE À VUE – KA MASINACTEPARIK
BGL : LE CARROUSEL
Jack Burman : LE MUSÉE DE LA MORT
Dgino Cantin : LA CHAMBRE DES CURIOSITÉS 1 & SIRENOMENA
Érick d’Orion : LE PETIT ACOUSMONIUM
Le collectif d’artistes virtuels finlarmoiement : LE DISEUR – *New for 2019 !
Joan Fontcuberta : LE FREAK SHOW
Louis Fortier : LA CHAMBRE DES CURIOSITÉS 2
Dominic Gagnon : CINÉMA L’ESPOIR
Marc Séguin : LE STAND DE TIR
Théâtre rude ingénierie : ZOLTAR LE CADAVRE EXQUIS
Canada Council for the Arts and the Conseil des arts et des lettres du Québec.
HUMANORIUM is one of the 200 exceptional projects funded through the Canada Council for the Arts’ New Chapter program. With this $35M investment, the Council supports the creation and sharing of the arts in communities across Canada.
Works from previous editions of Passages Insolites:
Brandon Vickerd (Hamilton)
Alouette #2 / Alouette #2
The Alouette satellite has once again crashed in Quebec City! This replica of the Canadian satellite presented at the 2018 edition of Passages Insolites recalls modernity’s failed promise of a brighter future. It could equally well represent our ever-growing obsession with connectivity and the resulting accumulation of space garbage. Will the day come when the sky finally does fall down on our heads?
Brandon Vickerd is an artist and professor of visual arts and art history at York University. In his work, he questions the absolute quest for scientific progress and its discontents. His public installation work is designed not to come across as obvious sculpture, but rather as an anomaly or accident thrust into the daily life of random passersby.
Collectif Allard-Duchesneau (Montreal)
Back by popular demand! With this curious installation object first presented at the 2016 edition of Passages Insolites, Collectif Allard-Duchesneau is back with a sculpture made from dumpsters. The ingenious composition provides an immersive passage through a surprising space juxtaposing the ugly and the beautiful. The duo of artists questions our preconceived aesthetic judgments of both art and urban objects.
Collectif Allard-Duchesneau is visual artist Philippe Allard and architect Justin Duchesneau. Inspired by monumental sculpture, their practice focuses on temporary in situ installations made with industrially produced elements. Through their work they divert and transform everyday objects that become megastructures, that is, artistic monuments.
Marie-Eve Martel (Blainville)
For the 2016 edition of Passages Insolites, a “spaceship/temple” touched down in Quebec City’s Old Port. Still every bit as enigmatic, the Space Cube is back, this time in the Saint-Roch district. Inspired by iconography and symbolism, Space Cube invites spectators to discover an imaginary world, somewhere between the organic and the geometric, hidden inside its walls. Peering through the “magic eye” reveals a hybrid city that imperfectly reflects the outside while multiplying versions of its own reflection inside.
Marie-Eve Martel is fascinated by the plasticity of landscape, the ways we inhabit space, and especially representations of architectural spaces and how they impact human imagination and behaviour. By paying close attention to atmospheres, symbols and “spatial codes,” her work tells a story somewhere between reality and fiction.
Presented by the Ville de Québec, made possible by the Entente de développement culturel, a funding agreement between the Québec government and the Ville de Québec.
Project Partners : Laurie Raphaël, GM Développement, Société de Développement Commercial de St-Roch and Coopérative Petit Champlain.
About EXMURO arts publics
As a non-profit organization, EXMURO's mandate is to design, create and disseminate contemporary art projects in public spaces. Since its foundation in 2007, EXMURO has never stopped exploring new avenues for presenting public art in cities. We see public art as an arena of free experimentation and expression that can counterbalance the forces of routine and utilitarianism that rule so much of the urban experience.
For more information
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